Searched refs:permissibleRatio (Results 1 – 1 of 1) sorted by relevance
482 prevBrightness * permissibleRatio(currLux, prevLux), in smoothCurve()499 float minBrightness = prevBrightness * permissibleRatio(currLux, prevLux); in smoothCurve()514 private float permissibleRatio(float currLux, float prevLux) { in permissibleRatio() method in BrightnessMappingStrategy