Searched refs:physicalRefreshRate (Results 1 – 1 of 1) sorted by relevance
308 private boolean isRenderRateAchievable(float physicalRefreshRate) { in isRenderRateAchievable() argument318 (int) Math.ceil((physicalRefreshRate / maxRenderFrameRate) in isRenderRateAchievable()320 float adjustedPhysicalRefreshRate = physicalRefreshRate / divisor; in isRenderRateAchievable()