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Searched refs:pipelineDelay (Results 1 – 5 of 5) sorted by relevance

/frameworks/av/media/codec2/sfplugin/
DPipelineWatcher.h54 PipelineWatcher &pipelineDelay(uint32_t value);
DC2NodeImpl.cpp233 C2ActualPipelineDelayTuning pipelineDelay(0); in getInputBufferParams() local
237 {&inputDelay, &pipelineDelay}, {}, C2_DONT_BLOCK, nullptr); in getInputBufferParams()
242 params->bufferCountActual += (pipelineDelay ? pipelineDelay.value : 0u); in getInputBufferParams()
DCCodecBufferChannel.cpp195 input->pipelineDelay = 0u; in CCodecBufferChannel()
1536 C2ActualPipelineDelayTuning pipelineDelay(0); in start() local
1547 &pipelineDelay, in start()
1563 uint32_t pipelineDelayValue = pipelineDelay ? pipelineDelay.value : 0; in start()
1670 input->pipelineDelay = pipelineDelayValue; in start()
1961 .pipelineDelay(pipelineDelayValue) in start()
2321 C2ActualPipelineDelayTuning pipelineDelay; in handleWork() local
2322 if (pipelineDelay.updateFrom(*param)) { in handleWork()
2324 mName, pipelineDelay.value); in handleWork()
2325 newPipelineDelay = pipelineDelay.value; in handleWork()
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DPipelineWatcher.cpp33 PipelineWatcher &PipelineWatcher::pipelineDelay(uint32_t value) { in pipelineDelay() function in android::PipelineWatcher
DCCodecBufferChannel.h348 uint32_t pipelineDelay; member