Searched refs:playbackThread (Results 1 – 8 of 8) sorted by relevance
897 auto* const playbackThread = thread->asIAfPlaybackThread().get(); in destroy() local898 wasActive = playbackThread->destroyTrack_l(this); in destroy()1231 auto* const playbackThread = thread->asIAfPlaybackThread().get(); in start() local1244 playbackThread->framesWritten()); in start()1251 mObservedUnderruns = playbackThread->getFastTrackUnderruns(mFastIndex); in start()1253 status = playbackThread->addTrack_l(this); in start()1330 auto* const playbackThread = thread->asIAfPlaybackThread().get(); in stop() local1331 if (!playbackThread->isTrackActive(this)) { in stop()1348 playbackThread->broadcast_l(); in stop()1364 auto* const playbackThread = thread->asIAfPlaybackThread().get(); in pause() local[all …]
1738 IAfPlaybackThread* const playbackThread = checkPlaybackThread_l(stream); in updateDownStreamPatches_l() local1739 if (playbackThread == nullptr || !playbackThread->isMsdDevice()) { in updateDownStreamPatches_l()1742 playbackThread->setDownStreamPatch(patch); in updateDownStreamPatches_l()1743 playbackThread->sendIoConfigEvent(AUDIO_OUTPUT_CONFIG_CHANGED); in updateDownStreamPatches_l()2076 IAfPlaybackThread* const playbackThread = checkPlaybackThread_l(output); in getRenderPosition() local2077 if (playbackThread != NULL) { in getRenderPosition()2078 return playbackThread->getRenderPosition(halFrames, dspFrames); in getRenderPosition()3045 const auto playbackThread = thread->asIAfPlaybackThread(); in openOutput() local3046 latencyMs = playbackThread->latency(); in openOutput()3049 playbackThread->ioConfigChanged_l(AUDIO_OUTPUT_OPENED); in openOutput()[all …]
440 IAfPlaybackThread* playbackThread,572 IAfPlaybackThread* playbackThread,
75 } else if (const auto playbackThread = thread->asIAfPlaybackThread(); in closeThreadInternal_l() local76 playbackThread) { in closeThreadInternal_l()77 mAfPatchPanelCallback->closeThreadInternal_l(playbackThread); in closeThreadInternal_l()
490 PatchTrack(IAfPlaybackThread* playbackThread,
3090 const sp<PlaybackThread> playbackThread = weakPointerThis.promote(); in onCodecFormatChanged() local3091 if (playbackThread == nullptr) { in onCodecFormatChanged()7208 const wp<PlaybackThread>& playbackThread) in AsyncCallbackThread() argument7210 mPlaybackThread(playbackThread), in AsyncCallbackThread()7251 const sp<PlaybackThread> playbackThread = mPlaybackThread.promote(); in threadLoop() local7252 if (playbackThread != 0) { in threadLoop()7254 playbackThread->resetWriteBlocked(writeAckSequence >> 1); in threadLoop()7257 playbackThread->resetDraining(drainSequence >> 1); in threadLoop()7260 playbackThread->onAsyncError(asyncError == ASYNC_ERROR_HARD); in threadLoop()7885 IAfPlaybackThread* const playbackThread = thread->asIAfPlaybackThread().get(); in outputsReady() local[all …]
1833 explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
191 std::thread playbackThread(&PlaybackEnv::play, &argsP); in computeFilterGainsAtTones() local194 playbackThread.join(); in computeFilterGainsAtTones()