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Searched refs:pointerY (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DMouseCursorController.cpp48 mLocked.pointerY = 0; in MouseCursorController()
93 setPositionLocked(mLocked.pointerX + deltaX, mLocked.pointerY + deltaY); in move()
109 mLocked.pointerY = std::max(bounds->top, std::min(bounds->bottom, y)); in setPositionLocked()
117 return {mLocked.pointerX, mLocked.pointerY}; in getPosition()
218 mLocked.pointerY = (bounds->top + bounds->bottom) * 0.5f; in setDisplayViewport()
223 mLocked.pointerY = 0; in setDisplayViewport()
230 float y = mLocked.pointerY + 0.5f; in setDisplayViewport()
276 mLocked.pointerY = y - 0.5f; in setDisplayViewport()
362 mLocked.pointerSprite->setPosition(mLocked.pointerX, mLocked.pointerY); in updatePointerLocked()
DMouseCursorController.h86 float pointerY; member