Searched refs:pointerY (Results 1 – 2 of 2) sorted by relevance
48 mLocked.pointerY = 0; in MouseCursorController()93 setPositionLocked(mLocked.pointerX + deltaX, mLocked.pointerY + deltaY); in move()109 mLocked.pointerY = std::max(bounds->top, std::min(bounds->bottom, y)); in setPositionLocked()117 return {mLocked.pointerX, mLocked.pointerY}; in getPosition()218 mLocked.pointerY = (bounds->top + bounds->bottom) * 0.5f; in setDisplayViewport()223 mLocked.pointerY = 0; in setDisplayViewport()230 float y = mLocked.pointerY + 0.5f; in setDisplayViewport()276 mLocked.pointerY = y - 0.5f; in setDisplayViewport()362 mLocked.pointerSprite->setPosition(mLocked.pointerX, mLocked.pointerY); in updatePointerLocked()
86 float pointerY; member