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Searched refs:predictionSucceeded (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/services/surfaceflinger/TimeStats/
DTimeStats.h164 bool predictionSucceeded = false; member
DTimeStats.cpp348 if (record.predictionSucceeded) mTimeStats.compositionStrategyPredictionSucceededLegacy++; in pushCompositionStrategyState()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DOutput.cpp1145 const bool predictionSucceeded = dequeueSucceeded && changes == previousChanges; in prepareFrameAsync() local
1146 state.strategyPrediction = predictionSucceeded ? CompositionStrategyPredictionState::SUCCESS in prepareFrameAsync()
1148 if (!predictionSucceeded) { in prepareFrameAsync()
/frameworks/native/services/surfaceflinger/tests/unittests/
DTimeStatsTest.cpp483 record.predictionSucceeded = i < COMPOSITION_STRATEGY_PREDICTION_SUCCEEDED_FRAMES; in TEST_F()
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/
DOutputTest.cpp3105 TEST_F(OutputFinishFrameTest, predictionSucceeded) { in TEST_F() argument
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp2967 clientCompositionRecord.predictionSucceeded |= in composite()