Searched refs:premultipliedAlpha (Results 1 – 9 of 9) sorted by relevance
121 premultipliedAlpha = state.premultipliedAlpha; in LayerSnapshot()347 blendMode = requested.premultipliedAlpha ? Hwc2::IComposerClient::BlendMode::PREMULTIPLIED in getBlendMode()
72 bool premultipliedAlpha; member
115 bool premultipliedAlpha{true};
82 premultipliedAlpha = !(args.flags & ISurfaceComposerClient::eNonPremultiplied); in RequestedLayerState()
252 blendMode = requested.premultipliedAlpha ? Hwc2::IComposerClient::BlendMode::PREMULTIPLIED in getBlendMode()
163 void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
1260 void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture, in setupLayerBlending() argument1262 mState.isPremultipliedAlpha = premultipliedAlpha; in setupLayerBlending()1273 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in setupLayerBlending()
244 layerSettings.source.buffer.usePremultipliedAlpha = mSnapshot->premultipliedAlpha; in prepareBufferStateClientComposition()
223 mSnapshot->premultipliedAlpha = mPremultipliedAlpha; in Layer()