Searched refs:prevReleaseFence (Results 1 – 4 of 4) sorted by relevance
/frameworks/native/libs/gui/include/gui/ |
D | ITransactionCompletedListener.h | 146 const sp<Fence>& prevReleaseFence, std::optional<uint32_t> hint, in SurfaceStats() argument 151 previousReleaseFence(prevReleaseFence), in SurfaceStats()
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D | BLASTBufferQueue.h | 55 const sp<Fence>& presentFence, const sp<Fence>& prevReleaseFence,
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D | SurfaceComposerClient.h | 73 const sp<Fence>& presentFence, const sp<Fence>& prevReleaseFence, in SurfaceControlStats() 80 previousReleaseFence(prevReleaseFence), in SurfaceControlStats()
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/frameworks/native/libs/gui/ |
D | BLASTBufferQueue.cpp | 110 const sp<Fence>& prevReleaseFence, CompositorTiming compositorTiming, nsecs_t latchTime, in updateFrameTimestamps() argument 119 std::shared_ptr<FenceTime> releaseFenceTime = std::make_shared<FenceTime>(prevReleaseFence); in updateFrameTimestamps()
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