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/frameworks/av/media/libeffects/preprocessing/
DPreProcessing.cpp116 uint32_t processedMsk; // bit field containing IDs of pre processors already member
862 session->processedMsk = 0; in Session_CreateEffect()
982 session->processedMsk = 0; in Session_SetProcEnabled()
1072 session->processedMsk |= (1 << effect->procId); in PreProcessingFx_Process()
1076 if ((session->processedMsk & session->enabledMsk) == session->enabledMsk) { in PreProcessingFx_Process()
1077 effect->session->processedMsk = 0; in PreProcessingFx_Process()