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Searched refs:processingChain (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/libeffects/hapticgenerator/
DEffectHapticGenerator.cpp168 std::vector<std::function<void(float *, const float *, size_t)>> &processingChain, in addBiquadFilter() argument
175 processingChain.push_back([filter](float *out, const float *in, size_t frameCount) { in addBiquadFilter()
189 std::vector<std::function<void(float*, const float*, size_t)>>& processingChain, in HapticGenerator_buildProcessingChain() argument
195 addBiquadFilter(processingChain, processorsRecord, hpf); in HapticGenerator_buildProcessingChain()
198 addBiquadFilter(processingChain, processorsRecord, lpf); in HapticGenerator_buildProcessingChain()
206 processingChain.push_back([ramp](float *out, const float *in, size_t frameCount) { in HapticGenerator_buildProcessingChain()
212 addBiquadFilter(processingChain, processorsRecord, hpf); in HapticGenerator_buildProcessingChain()
215 addBiquadFilter(processingChain, processorsRecord, lpf); in HapticGenerator_buildProcessingChain()
219 addBiquadFilter(processingChain, processorsRecord, lpf); in HapticGenerator_buildProcessingChain()
222 addBiquadFilter(processingChain, processorsRecord, lpf); in HapticGenerator_buildProcessingChain()
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DEffectHapticGenerator.h94 std::vector<std::function<void(float*, const float*, size_t)>> processingChain; member
/frameworks/av/services/audiopolicy/service/
DAudioPolicyEffects.cpp861 auto loadProcessingChain = [](auto& processingChain, auto& streams) { in loadAudioEffectConfig_ll() argument
862 for (auto& stream : processingChain) { in loadAudioEffectConfig_ll()
872 auto loadDeviceProcessingChain = [](auto& processingChain, auto& devicesEffects) { in loadAudioEffectConfig_ll() argument
873 for (auto& deviceProcess : processingChain) { in loadAudioEffectConfig_ll()