Searched refs:releasedButtons (Results 1 – 1 of 1) sorted by relevance
1653 const int32_t releasedButtons = in applyExternalStylusButtonState() local1657 mCurrentRawState.buttonState &= ~releasedButtons; in applyExternalStylusButtonState()1660 mExternalStylusButtonsApplied &= ~releasedButtons; in applyExternalStylusButtonState()1662 if (mExternalStylusButtonsApplied != 0 || releasedButtons != 0) { in applyExternalStylusButtonState()2129 BitSet32 releasedButtons(mLastCookedState.buttonState & ~mCurrentCookedState.buttonState); in dispatchButtonRelease() local2133 while (!releasedButtons.isEmpty()) { in dispatchButtonRelease()2134 int32_t actionButton = BitSet32::valueForBit(releasedButtons.clearFirstMarkedBit()); in dispatchButtonRelease()2175 BitSet32 releasedButtons(mLastCookedState.buttonState & ~mCurrentCookedState.buttonState); in dispatchGestureButtonRelease() local2179 while (!releasedButtons.isEmpty()) { in dispatchGestureButtonRelease()2180 int32_t actionButton = BitSet32::valueForBit(releasedButtons.clearFirstMarkedBit()); in dispatchGestureButtonRelease()