Searched refs:renderAreaBuilder (Results 1 – 3 of 3) sorted by relevance
/frameworks/native/services/surfaceflinger/ |
D | RegionSamplingThread.cpp | 351 renderAreaBuilder(std::in_place_type<DisplayRenderAreaBuilder>, sampledBounds, in captureSample() 360 mFlinger.getDisplayAndLayerSnapshotsFromMainThread(renderAreaBuilder, in captureSample() 363 mFlinger.captureScreenshot(renderAreaBuilder, buffer, kRegionSampling, kGrayscale, in captureSample() 368 mFlinger.captureScreenshotLegacy(renderAreaBuilder, getLayerSnapshotsFn, buffer, in captureSample()
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D | SurfaceFlinger.cpp | 8196 RenderAreaBuilderVariant& renderAreaBuilder, GetLayerSnapshotsFunction getLayerSnapshotsFn, in getDisplayAndLayerSnapshotsFromMainThread() argument 8199 ->schedule([=, this, &renderAreaBuilder, &layerFEs]() REQUIRES(kMainThreadContext) { in getDisplayAndLayerSnapshotsFromMainThread() 8205 return getDisplayStateFromRenderAreaBuilder(renderAreaBuilder); in getDisplayAndLayerSnapshotsFromMainThread() 8210 void SurfaceFlinger::captureScreenCommon(RenderAreaBuilderVariant renderAreaBuilder, in captureScreenCommon() argument 8229 getDisplayAndLayerSnapshotsFromMainThread(renderAreaBuilder, getLayerSnapshotsFn, in captureScreenCommon() 8261 captureScreenshot(renderAreaBuilder, texture, false /* regionSampling */, grayscale, in captureScreenCommon() 8295 auto futureFence = captureScreenshotLegacy(renderAreaBuilder, getLayerSnapshotsFn, texture, in captureScreenCommon() 8303 SurfaceFlinger::getDisplayStateFromRenderAreaBuilder(RenderAreaBuilderVariant& renderAreaBuilder) { in getDisplayStateFromRenderAreaBuilder() argument 8308 std::get_if<LayerRenderAreaBuilder>(&renderAreaBuilder)) { in getDisplayStateFromRenderAreaBuilder() 8323 std::get_if<DisplayRenderAreaBuilder>(&renderAreaBuilder)) { in getDisplayStateFromRenderAreaBuilder() [all …]
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D | SurfaceFlinger.h | 901 RenderAreaBuilderVariant& renderAreaBuilder, 909 RenderAreaBuilderVariant& renderAreaBuilder) REQUIRES(kMainThreadContext); 918 const RenderAreaBuilderVariant& renderAreaBuilder,
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