Searched refs:repeatAfterUs (Results 1 – 12 of 12) sorted by relevance
47 int64_t repeatAfterUs) { in setRepeatPreviousFrameDelayUs() argument48 return toBinderStatus(mBase->setRepeatPreviousFrameDelayUs(repeatAfterUs)); in setRepeatPreviousFrameDelayUs()
29 void setRepeatPreviousFrameDelayUs(long repeatAfterUs); in setRepeatPreviousFrameDelayUs() argument
32 void setRepeatPreviousFrameDelayUs(long repeatAfterUs); in setRepeatPreviousFrameDelayUs() argument
100 int64_t repeatAfterUs) { in setRepeatPreviousFrameDelayUs() argument101 return BnStatus::fromStatusT(mBase->setRepeatPreviousFrameDelayUs(repeatAfterUs)); in setRepeatPreviousFrameDelayUs()
33 BnStatus setRepeatPreviousFrameDelayUs(int64_t repeatAfterUs) override;
186 int64_t repeatAfterUs) { in setRepeatPreviousFrameDelayUs() argument187 return toAidlStatus(mBase->setRepeatPreviousFrameDelayUs(repeatAfterUs)); in setRepeatPreviousFrameDelayUs()
48 ::ndk::ScopedAStatus setRepeatPreviousFrameDelayUs(int64_t repeatAfterUs) override;
220 int64_t repeatAfterUs) { in setRepeatPreviousFrameDelayUs() argument221 return toStatus(mBase->setRepeatPreviousFrameDelayUs(repeatAfterUs)); in setRepeatPreviousFrameDelayUs()
72 BnStatus setRepeatPreviousFrameDelayUs(int64_t repeatAfterUs) override;
75 Return<Status> setRepeatPreviousFrameDelayUs(int64_t repeatAfterUs) override;
166 status_t setRepeatPreviousFrameDelayUs(int64_t repeatAfterUs);
1286 status_t GraphicBufferSource::setRepeatPreviousFrameDelayUs(int64_t repeatAfterUs) { in setRepeatPreviousFrameDelayUs() argument1287 ALOGV("setRepeatPreviousFrameDelayUs: delayUs=%lld", (long long)repeatAfterUs); in setRepeatPreviousFrameDelayUs()1291 if (mExecuting || repeatAfterUs <= 0LL) { in setRepeatPreviousFrameDelayUs()1295 mFrameRepeatIntervalUs = repeatAfterUs; in setRepeatPreviousFrameDelayUs()