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Searched refs:rotateY (Results 1 – 12 of 12) sorted by relevance

/frameworks/av/media/libheadtracking/
DStillnessDetector-test.cpp48 baseline * Pose3f(Vector3f(0.3, -0.3, 0), rotateX(0.01) * rotateY(-0.01)); in TEST_P()
77 baseline * Pose3f(Vector3f(0.3, -0.3, 0), rotateX(0.01) * rotateY(-0.01)); in TEST_P()
101 baseline * Pose3f(Vector3f(0.3, -0.3, 0), rotateX(0.03) * rotateY(-0.03)); in TEST_P()
146 baseline * Pose3f(Vector3f(0.3, -0.3, 0), rotateX(0.01) * rotateY(-0.01)); in TEST_P()
DQuaternionUtil.cpp94 Quaternionf rotateY(float angle) { in rotateY() function
DHeadTrackingProcessor-test.cpp63 Pose3f(rotateY(-physicalToLogical)) * in TEST()
DHeadTrackingProcessor.cpp77 Pose3f worldToLogicalScreen = worldToScreen * Pose3f(rotateY(-mPhysicalToLogicalAngle)); in setWorldToScreenPose()
/frameworks/base/graphics/java/android/graphics/
DCamera.java76 public native void rotateY(float deg); in rotateY() method in Camera
/frameworks/base/libs/hwui/jni/
DCamera.cpp47 v->rotateY(degrees); in Camera_rotateY()
60 v->rotateY(y); in Camera_rotate()
/frameworks/av/media/libheadtracking/include/media/
DQuaternionUtil.h49 Eigen::Quaternionf rotateY(float angle);
/frameworks/base/tests/graphics/HwAccelerationTest/src/com/android/test/hwui/
DTransform3dActivity.java89 camera.rotateY(angle); in rotate()
/frameworks/base/libs/hwui/
DRenderProperties.cpp215 mComputedFields.mTransformCamera.rotateY(mPrimitiveFields.mRotationY); in updateMatrix()
/frameworks/base/tools/aapt2/integration-tests/CommandTests/
Dandroid-33.jarAndroidManifest.xml META-INF/ META-INF/MANIFEST.MF NOTICES/ NOTICES/libcore ...
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt10578 method public void rotateY(float);
/frameworks/base/core/api/
Dcurrent.txt15681 method public void rotateY(float);