Searched refs:rotatedY (Results 1 – 2 of 2) sorted by relevance
216 double rotatedY = -sinAngle * x + cosAngle * y + offsetY; in rotateMotionEvents() local217 points.add(new Point((int) rotatedX, (int) rotatedY)); in rotateMotionEvents()
180 int32_t rotatedY) { in testMotionRotation() argument189 float(rotatedY) / TRACKBALL_MOVEMENT_THRESHOLD))))); in testMotionRotation()