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Searched refs:runAt (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/thread/
DWorkQueue.h51 WorkItem(nsecs_t runAt, std::function<void()>&& work) in WorkItem()
52 : runAt(runAt), work(std::move(work)) {} in WorkItem()
54 nsecs_t runAt; member
70 [&now](WorkItem& item) { return item.runAt > now; }); in process()
116 return std::begin(mWorkQueue)->runAt; in nextWakeup()
127 [time = item.runAt](WorkItem & item) { return item.runAt > time; }); in enqueue()
/frameworks/base/libs/hwui/renderthread/
DRenderThread.cpp149 const auto runAt = (frameTimeTimePoint + (timeUntilDeadline / 4)); in frameCallback() local
152 toFloatMillis(runAt - SteadyClock::now()).count()); in frameCallback()
153 queue().postAt(toNsecs_t(runAt.time_since_epoch()).count(), in frameCallback()