Searched refs:runningInEmulator (Results 1 – 3 of 3) sorted by relevance
83 bool Properties::runningInEmulator = false; member in android::uirenderer::Properties157 runningInEmulator = base::GetBoolProperty(PROPERTY_IS_EMULATOR, false); in load()
323 static bool runningInEmulator; variable
91 if (!Properties::runningInEmulator && mFilename.length() > 0) { in initShaderDiskCache()