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Searched refs:saveIteration (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/tests/unit/
DShaderCacheTests.cpp415 for (int saveIteration = 1; saveIteration <= numIterations; saveIteration++) { in RENDERTHREAD_TEST() local
416 SCOPED_TRACE("Shader save iteration " + std::to_string(saveIteration)); in RENDERTHREAD_TEST()
419 setShader(inVS, shader1 + std::to_string(saveIteration)); in RENDERTHREAD_TEST()
421 setShader(inVS, shader2 + std::to_string(saveIteration)); in RENDERTHREAD_TEST()