Searched refs:sdrAnimateValue (Results 1 – 1 of 1) sorted by relevance
1632 float sdrAnimateValue = animateValue; in updatePowerStateInternal() local1663 || sdrAnimateValue != currentSdrBrightness)) { in updatePowerStateInternal()1667 sdrAnimateValue, currentSdrBrightness); in updatePowerStateInternal()1678 animateScreenBrightness(animateValue, sdrAnimateValue, in updatePowerStateInternal()1681 animateScreenBrightness(animateValue, sdrAnimateValue, in updatePowerStateInternal()1699 animateScreenBrightness(animateValue, sdrAnimateValue, rampSpeed); in updatePowerStateInternal()