Searched refs:setConnectedState (Results 1 – 6 of 6) sorted by relevance
/frameworks/av/media/libaudiohal/include/media/audiohal/ |
D | DeviceHalInterface.h | 149 virtual status_t setConnectedState(const struct audio_port_v7* port, bool connected) = 0;
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/frameworks/av/media/libaudiohal/impl/ |
D | DeviceHalHidl.h | 133 status_t setConnectedState(const struct audio_port_v7 *port, bool connected) override;
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D | DeviceHalHidl.cpp | 570 const status_t status = setConnectedState(port, false /*connected*/); in prepareToDisconnectExternalDevice() 578 status_t DeviceHalHidl::setConnectedState(const struct audio_port_v7 *port, bool connected) { in setConnectedState() function in android::DeviceHalHidl 611 return processReturn("setConnectedState", mDevice->setConnectedState(hidlAddress, connected)); in setConnectedState()
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D | DeviceHalAidl.h | 178 status_t setConnectedState(const struct audio_port_v7 *port, bool connected) override;
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D | DeviceHalAidl.cpp | 984 RETURN_STATUS_IF_ERROR(setConnectedState(port, false /*connected*/)); in prepareToDisconnectExternalDevice() 995 status_t DeviceHalAidl::setConnectedState(const struct audio_port_v7 *port, bool connected) { in setConnectedState() function in android::DeviceHalAidl
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/frameworks/av/services/audioflinger/ |
D | AudioFlinger.cpp | 400 : dev->setConnectedState(port, state == media::DeviceConnectedState::CONNECTED); in setDeviceConnectedState()
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