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Searched refs:setConnectedState (Results 1 – 6 of 6) sorted by relevance

/frameworks/av/media/libaudiohal/include/media/audiohal/
DDeviceHalInterface.h149 virtual status_t setConnectedState(const struct audio_port_v7* port, bool connected) = 0;
/frameworks/av/media/libaudiohal/impl/
DDeviceHalHidl.h133 status_t setConnectedState(const struct audio_port_v7 *port, bool connected) override;
DDeviceHalHidl.cpp570 const status_t status = setConnectedState(port, false /*connected*/); in prepareToDisconnectExternalDevice()
578 status_t DeviceHalHidl::setConnectedState(const struct audio_port_v7 *port, bool connected) { in setConnectedState() function in android::DeviceHalHidl
611 return processReturn("setConnectedState", mDevice->setConnectedState(hidlAddress, connected)); in setConnectedState()
DDeviceHalAidl.h178 status_t setConnectedState(const struct audio_port_v7 *port, bool connected) override;
DDeviceHalAidl.cpp984 RETURN_STATUS_IF_ERROR(setConnectedState(port, false /*connected*/)); in prepareToDisconnectExternalDevice()
995 status_t DeviceHalAidl::setConnectedState(const struct audio_port_v7 *port, bool connected) { in setConnectedState() function in android::DeviceHalAidl
/frameworks/av/services/audioflinger/
DAudioFlinger.cpp400 : dev->setConnectedState(port, state == media::DeviceConnectedState::CONNECTED); in setDeviceConnectedState()