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Searched refs:setInputConfig (Results 1 – 9 of 9) sorted by relevance

/frameworks/native/services/inputflinger/tests/
DFakeWindows.h128 mInfo.setInputConfig(InputConfig::NOT_TOUCHABLE, !touchable); in setTouchable()
132 mInfo.setInputConfig(InputConfig::NOT_FOCUSABLE, !focusable); in setFocusable()
136 mInfo.setInputConfig(InputConfig::NOT_VISIBLE, !visible); in setVisible()
144 mInfo.setInputConfig(InputConfig::PAUSE_DISPATCHING, paused); in setPaused()
148 mInfo.setInputConfig(InputConfig::PREVENT_SPLITTING, preventSplitting); in setPreventSplitting()
152 mInfo.setInputConfig(InputConfig::SLIPPERY, slippery); in setSlippery()
156 mInfo.setInputConfig(InputConfig::WATCH_OUTSIDE_TOUCH, watchOutside); in setWatchOutsideTouch()
159 inline void setSpy(bool spy) { mInfo.setInputConfig(InputConfig::SPY, spy); } in setSpy()
168 mInfo.setInputConfig(InputConfig::SENSITIVE_FOR_PRIVACY, secure); in setSecure()
172 mInfo.setInputConfig(InputConfig::INTERCEPTS_STYLUS, interceptsStylus); in setInterceptsStylus()
[all …]
DFocusResolver_test.cpp48 mInfo.setInputConfig(gui::WindowInfo::InputConfig::NOT_FOCUSABLE, !focusable); in setFocusable()
51 mInfo.setInputConfig(gui::WindowInfo::InputConfig::NOT_VISIBLE, !visible); in setVisible()
/frameworks/base/services/core/java/com/android/server/wm/
DInputWindowHandleWrapper.java160 mHandle.setInputConfig(InputConfig.NOT_FOCUSABLE, !focusable); in setFocusable()
176 mHandle.setInputConfig(InputConfig.DUPLICATE_TOUCH_TO_WALLPAPER, in setHasWallpaper()
185 mHandle.setInputConfig(InputConfig.PAUSE_DISPATCHING, paused); in setPaused()
193 mHandle.setInputConfig(InputConfig.TRUSTED_OVERLAY, trustedOverlay); in setTrustedOverlay()
/frameworks/native/libs/gui/tests/
DEndToEndNativeInputTest.cpp115 mInputInfo.setInputConfig(WindowInfo::InputConfig::NO_INPUT_CHANNEL, true); in InputSurface()
844 nonTouchableSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true); in TEST_F()
864 nonTouchableSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true); in TEST_F()
865 parentSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true); in TEST_F()
888 nonTouchableSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true); in TEST_F()
889 parentSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true); in TEST_F()
909 bufferSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true); in TEST_F()
924 bufferSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true); in TEST_F()
973 obscuringSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true); in TEST_F()
992 obscuringSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true); in TEST_F()
/frameworks/base/core/java/android/view/
DInputWindowHandle.java276 public void setInputConfig(@InputConfigFlags int inputConfig, boolean value) { in setInputConfig() method in InputWindowHandle
/frameworks/native/libs/gui/include/gui/
DWindowInfo.h255 void setInputConfig(ftl::Flags<InputConfig> config, bool value);
/frameworks/native/libs/gui/
DWindowInfo.cpp64 void WindowInfo::setInputConfig(ftl::Flags<InputConfig> config, bool value) { in setInputConfig() function in android::gui::WindowInfo
/frameworks/native/services/surfaceflinger/FrontEnd/
DLayerSnapshotBuilder.cpp277 snapshot.inputInfo.setInputConfig(gui::WindowInfo::InputConfig::NOT_VISIBLE, !visibleForInput); in updateVisibility()
/frameworks/native/services/surfaceflinger/
DLayer.cpp2490 info.setInputConfig(WindowInfo::InputConfig::NOT_VISIBLE, !isVisibleForInput()); in fillInputInfo()
2742 mDrawingState.inputInfo.setInputConfig(WindowInfo::InputConfig::WATCH_OUTSIDE_TOUCH, false); in updateClonedInputInfo()