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Searched refs:setInputWindows (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/services/inputflinger/tests/
DFocusResolver_test.cpp172 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, in TEST()
177 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, {window}); in TEST()
181 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, {mirror}); in TEST()
185 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, {}); in TEST()
207 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, windows); in TEST()
212 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, windows); in TEST()
236 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, windows); in TEST()
260 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, windows); in TEST()
265 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, windows); in TEST()
270 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, windows); in TEST()
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/frameworks/native/services/inputflinger/dispatcher/
DFocusResolver.h60 std::optional<FocusResolver::FocusChanges> setInputWindows(
DFocusResolver.cpp60 std::optional<FocusResolver::FocusChanges> FocusResolver::setInputWindows( in setInputWindows() function in android::inputdispatcher::FocusResolver
DInputDispatcher.cpp5392 mFocusResolver.setInputWindows(displayId, windowHandles); in setInputWindowsLocked()