Searched refs:shadeAnimation (Results 1 – 2 of 2) sorted by relevance
78 @Mock private lateinit var shadeAnimation: NotificationShadeDepthController.DepthAnimation in <lambda>() variable in com.android.systemui.statusbar.NotificationShadeDepthControllerTest121 notificationShadeDepthController.shadeAnimation = shadeAnimation in <lambda>()146 verify(shadeAnimation).animateTo(eq(maxBlur)) in <lambda>()154 verify(shadeAnimation).animateTo(eq(maxBlur)) in <lambda>()160 clearInvocations(shadeAnimation) in <lambda>()164 verify(shadeAnimation).animateTo(eq(0)) in <lambda>()173 clearInvocations(shadeAnimation) in <lambda>()175 verify(shadeAnimation, never()).animateTo(anyInt()) in <lambda>()179 verify(shadeAnimation, never()).animateTo(anyInt()) in <lambda>()183 verify(shadeAnimation).animateTo(eq(0)) in <lambda>()[all …]
107 var shadeAnimation = DepthAnimation() in <lambda>() variable151 if (shadeExpansion == 0f && shadeAnimation.radius == 0f) { in <lambda>()159 shadeAnimation.animateTo(0) in <lambda>()160 shadeAnimation.finishIfRunning() in <lambda>()194 val animationRadius = MathUtils.constrain(shadeAnimation.radius, in <lambda>()302 shadeAnimation.finishIfRunning() in <lambda>()322 shadeAnimation.setStiffness(SpringForce.STIFFNESS_LOW) in <lambda>()323 shadeAnimation.setDampingRatio(SpringForce.DAMPING_RATIO_NO_BOUNCY) in <lambda>()441 shadeAnimation.setStartVelocity(velocity) in <lambda>()442 shadeAnimation.animateTo(blurUtils.blurRadiusOfRatio(targetBlurNormalized).toInt()) in <lambda>()