Searched refs:shaderId (Results 1 – 2 of 2) sorted by relevance
416 public void setShader(int shaderId) { in applyPaint() argument418 if (shaderId == 0) { in applyPaint()422 ShaderData data = getShaderData(shaderId); in applyPaint()
733 public void setShader(int shaderId) { in setShader() argument736 mArray[mPos] = shaderId; in setShader()