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Searched refs:shouldBeSeamless (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/gui/include/gui/
DBLASTBufferQueue.h118 status_t setFrameRate(float frameRate, int8_t compatibility, bool shouldBeSeamless);
/frameworks/native/libs/gui/
DBLASTBufferQueue.cpp952 bool shouldBeSeamless) { in setFrameRate() argument
956 return t.setFrameRate(mSurfaceControl, frameRate, compatibility, shouldBeSeamless).apply(); in setFrameRate()