Searched refs:sksl (Results 1 – 3 of 3) sorted by relevance
26 sk_sp<SkRuntimeEffect> makeEffect(const SkString& sksl) { in makeEffect() argument27 auto [effect, error] = SkRuntimeEffect::MakeForShader(sksl); in makeEffect()
248 static jlong RuntimeShader_createShaderBuilder(JNIEnv* env, jobject, jstring sksl) { in RuntimeShader_createShaderBuilder() argument249 ScopedUtfChars strSksl(env, sksl); in RuntimeShader_createShaderBuilder()
586 const char* sksl = in TEST() local590 auto [effect, error] = SkRuntimeEffect::MakeForShader(SkString(sksl)); in TEST()