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/frameworks/av/media/codec2/hal/common/
DMultiAccessUnitHelper.cpp298 std::list<std::unique_ptr<C2Work>> sliceWork; in scatter() local
347 sliceWork.push_back(std::move(cloneInputWork(w, w->input.flags))); in scatter()
349 sliceWork.back()->input.buffers = std::move(w->input.buffers); in scatter()
352 processedWork->push_back(std::move(sliceWork)); in scatter()
390 sliceWork.push_back(std::move(newWork)); in scatter()
391 processedWork->push_back(std::move(sliceWork)); in scatter()
397 std::list<std::unique_ptr<C2Work>> &sliceWork = processedWork->back(); in scatter() local
398 if (!sliceWork.empty()) { in scatter()
399 std::unique_ptr<C2Work> &work = sliceWork.back(); in scatter()