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/frameworks/av/services/audiopolicy/managerdefault/
DAudioPolicyManager.cpp5096 sp<SourceClientDescriptor> sourceDesc = in createAudioPatch() local
5101 sourceDesc->setPreferredDeviceId(sinkDevice->getId()); in createAudioPatch()
5104 connectAudioSourceToSink(sourceDesc, sinkDevice, patch, *handle, uid, 0 /* delayMs */); in createAudioPatch()
5109 mAudioSources.add(portId, sourceDesc); in createAudioPatch()
5114 const sp<SourceClientDescriptor>& sourceDesc, const sp<DeviceDescriptor> &sinkDevice, in connectAudioSourceToSink() argument
5119 status_t status = createAudioPatchInternal(patch, &handle, uid, delayMs, sourceDesc); in connectAudioSourceToSink()
5124 sourceDesc->connect(handle, sinkDevice); in connectAudioSourceToSink()
5129 sp<SwAudioOutputDescriptor> swOutput = sourceDesc->swOutput().promote(); in connectAudioSourceToSink()
5131 if (swOutput->getClient(sourceDesc->portId()) != nullptr) { in connectAudioSourceToSink()
5139 swOutput->addClient(sourceDesc); in connectAudioSourceToSink()
[all …]
DAudioPolicyManager.h932 status_t connectAudioSource(const sp<SourceClientDescriptor>& sourceDesc,
934 status_t disconnectAudioSource(const sp<SourceClientDescriptor>& sourceDesc);
936 status_t connectAudioSourceToSink(const sp<SourceClientDescriptor>& sourceDesc,
1265 const sp<SourceClientDescriptor>& sourceDesc);
1276 const sp<SourceClientDescriptor>& sourceDesc = nullptr);