Searched refs:spFence (Results 1 – 1 of 1) sorted by relevance
1769 sp<Fence> spFence; in dispatchGetLastQueuedBuffer() local1771 int result = mGraphicBufferProducer->getLastQueuedBuffer(&graphicBuffer, &spFence, matrix); in dispatchGetLastQueuedBuffer()1780 if (spFence != nullptr) { in dispatchGetLastQueuedBuffer()1781 *fence = spFence->dup(); in dispatchGetLastQueuedBuffer()1794 sp<Fence> spFence; in dispatchGetLastQueuedBuffer2() local1798 mGraphicBufferProducer->getLastQueuedBuffer(&graphicBuffer, &spFence, &r, transform); in dispatchGetLastQueuedBuffer2()1813 if (spFence != nullptr) { in dispatchGetLastQueuedBuffer2()1814 *fence = spFence->dup(); in dispatchGetLastQueuedBuffer2()