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Searched refs:stateIt (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DTouchedWindow.cpp51 const auto stateIt = mDeviceStates.find(deviceId); in hasHoveringPointers() local
52 if (stateIt == mDeviceStates.end()) { in hasHoveringPointers()
55 const DeviceState& state = stateIt->second; in hasHoveringPointers()
61 auto stateIt = mDeviceStates.find(deviceId); in clearHoveringPointers() local
62 if (stateIt == mDeviceStates.end()) { in clearHoveringPointers()
65 DeviceState& state = stateIt->second; in clearHoveringPointers()
68 mDeviceStates.erase(stateIt); in clearHoveringPointers()
73 const auto stateIt = mDeviceStates.find(deviceId); in hasHoveringPointer() local
74 if (stateIt == mDeviceStates.end()) { in hasHoveringPointer()
77 const DeviceState& state = stateIt->second; in hasHoveringPointer()
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DInputDispatcher.cpp5798 auto stateIt = mTouchStatesByDisplay.find(displayId); in findTouchedForegroundWindowLocked() local
5799 if (stateIt == mTouchStatesByDisplay.end()) { in findTouchedForegroundWindowLocked()
5804 const TouchState& state = stateIt->second; in findTouchedForegroundWindowLocked()
/frameworks/av/media/module/libmediatranscoding/
DTranscodingUidPolicy.cpp116 auto stateIt = mStateUidMap.find(it->second); in unregisterMonitorUid() local
117 if (stateIt != mStateUidMap.end()) { in unregisterMonitorUid()
118 stateIt->second.erase(uid); in unregisterMonitorUid()
119 if (stateIt->second.empty()) { in unregisterMonitorUid()
120 mStateUidMap.erase(stateIt); in unregisterMonitorUid()
192 for (auto stateIt = mStateUidMap.begin(); stateIt != mStateUidMap.end(); stateIt++) { in updateTopUid_l() local
193 if (stateIt->first != IMPORTANCE_UNKNOWN && !stateIt->second.empty()) { in updateTopUid_l()
194 mTopUidState = stateIt->first; in updateTopUid_l()