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Searched refs:supportsBackgroundBlur (Results 1 – 10 of 10) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/include/renderengine/
DRenderEngine.h206 bool supportsBackgroundBlur; member
226 supportsBackgroundBlur(_supportsBackgroundBlur), in RenderEngineCreationArgs()
256 Builder& setSupportsBackgroundBlur(bool supportsBackgroundBlur) { in setSupportsBackgroundBlur()
257 this->supportsBackgroundBlur = supportsBackgroundBlur; in setSupportsBackgroundBlur()
275 supportsBackgroundBlur, contextPriority, renderEngineType, in build()
286 bool supportsBackgroundBlur = false; member
/frameworks/native/libs/renderengine/tests/
DRenderEngineThreadedTest.cpp151 EXPECT_CALL(*mRenderEngine, supportsBackgroundBlur()).WillOnce(Return(false)); in TEST_F()
152 status_t result = mThreadedRE->supportsBackgroundBlur(); in TEST_F()
157 EXPECT_CALL(*mRenderEngine, supportsBackgroundBlur()).WillOnce(Return(true)); in TEST_F()
158 status_t result = mThreadedRE->supportsBackgroundBlur(); in TEST_F()
DRenderEngineTest.cpp1119 if (mRE->supportsBackgroundBlur()) { in fillBufferAndBlurBackground()
/frameworks/native/libs/renderengine/include/renderengine/mock/
DRenderEngine.h54 MOCK_METHOD0(supportsBackgroundBlur, bool());
/frameworks/native/libs/renderengine/threaded/
DRenderEngineThreaded.h60 bool supportsBackgroundBlur() override;
DRenderEngineThreaded.cpp289 bool RenderEngineThreaded::supportsBackgroundBlur() { in supportsBackgroundBlur() function in android::renderengine::threaded::RenderEngineThreaded
291 return mRenderEngine->supportsBackgroundBlur(); in supportsBackgroundBlur()
/frameworks/native/libs/renderengine/skia/
DSkiaRenderEngine.h67 bool supportsBackgroundBlur() override final { in supportsBackgroundBlur() function
DCache.cpp716 if (renderengine->supportsBackgroundBlur()) { in primeShaderCache()
/frameworks/native/libs/renderengine/include/renderengine/
DRenderEngine.h230 virtual bool supportsBackgroundBlur() = 0;
/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.cpp266 LOG_ALWAYS_FATAL_IF(args.supportsBackgroundBlur && version < GLES_VERSION_3_0, in create()
401 if (args.supportsBackgroundBlur) { in GLESRenderEngine()