Searched refs:syncInputTransactions (Results 1 – 12 of 12) sorted by relevance
76 instrumentation.uiAutomation.syncInputTransactions() in <lambda>()81 instrumentation.uiAutomation.syncInputTransactions() in <lambda>()88 instrumentation.uiAutomation.syncInputTransactions() in <lambda>()
58 instrumentation.uiAutomation.syncInputTransactions() in openNotification()64 instrumentation.uiAutomation.syncInputTransactions() in openNotification()
176 instrumentation.getUiAutomation().syncInputTransactions(); in testSurfaceChangedOnRotation()187 instrumentation.getUiAutomation().syncInputTransactions(); in testSurfaceChangedOnRotation()189 instrumentation.getUiAutomation().syncInputTransactions(); in testSurfaceChangedOnRotation()
112 instrumentation.uiAutomation.syncInputTransactions() in FlickerTestData()118 instrumentation.uiAutomation.syncInputTransactions() in FlickerTestData()
163 mWindowManager.syncInputTransactions(waitForAnimations); in injectInputEvent()171 mWindowManager.syncInputTransactions(waitForAnimations); in injectInputEvent()193 public void syncInputTransactions(boolean waitForAnimations) { in syncInputTransactions() method in UiAutomationConnection201 mWindowManager.syncInputTransactions(waitForAnimations); in syncInputTransactions()
46 void syncInputTransactions(boolean waitForAnimations); in syncInputTransactions() method
1050 public void syncInputTransactions() { in syncInputTransactions() method in UiAutomation1053 mUiAutomationConnection.syncInputTransactions(true /* waitForAnimations */); in syncInputTransactions()1069 public void syncInputTransactions(boolean waitForAnimations) { in syncInputTransactions() method in UiAutomation1072 mUiAutomationConnection.syncInputTransactions(waitForAnimations); in syncInputTransactions()
1299 .syncInputTransactions(true /*waitForAnimations*/); in syncInputTransactionsAndInjectEventIntoSelf()1308 .syncInputTransactions(true /*waitForAnimations*/); in syncInputTransactionsAndInjectEventIntoSelf()
125 .syncInputTransactions(true /* waitForAnimations */); in run()
730 void syncInputTransactions(boolean waitForAnimations); in syncInputTransactions() method
3329 syncInputTransactions(true /* waitForAnimations */); in moveDisplayToTopIfAllowed()8801 syncInputTransactions(false); in moveFocusToAdjacentEmbeddedActivityIfNeeded()8940 public void syncInputTransactions(boolean waitForAnimations) { in syncInputTransactions() method in WindowManagerService
503 method public void syncInputTransactions();504 method public void syncInputTransactions(boolean);