Searched refs:tan_horz_fov (Results 1 – 1 of 1) sorted by relevance
75 float tan_horz_fov = 1.0f / m(0, 0); in FromProjectionMatrix() local78 float l = (m(0, 2) - 1.0f) * tan_horz_fov; in FromProjectionMatrix()79 float r = (m(0, 2) + 1.0f) * tan_horz_fov; in FromProjectionMatrix()