Searched refs:textureFormat (Results 1 – 2 of 2) sorted by relevance
69 EglTextureProgram(TextureFormat textureFormat = TextureFormat::YUV);
262 EglTextureProgram::EglTextureProgram(const TextureFormat textureFormat) { in EglTextureProgram() argument270 const char* fragmentShaderSrc = textureFormat == TextureFormat::YUV in EglTextureProgram()