Searched refs:textureTransform (Results 1 – 12 of 12) sorted by relevance
/frameworks/av/media/libstagefright/renderfright/include/renderengine/ |
D | LayerSettings.h | 53 mat4 textureTransform = mat4(); member 162 lhs.textureTransform == rhs.textureTransform && 201 *os << "\n .textureTransform = " << settings.textureTransform; in PrintTo()
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/frameworks/native/libs/renderengine/include/renderengine/ |
D | LayerSettings.h | 54 mat4 textureTransform = mat4(); member 153 lhs.textureTransform == rhs.textureTransform && 197 PrintMatrix(settings.textureTransform, os); in PrintTo()
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | ClientCompositionRequestCache.cpp | 45 lhs.textureTransform == rhs.textureTransform && in equalIgnoringBuffer()
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D | OutputLayer.cpp | 883 .textureTransform = in getOverrideCompositionSettings()
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/frameworks/av/media/libstagefright/ |
D | FrameCaptureLayer.cpp | 116 layerSettings->source.buffer.textureTransform = in getLayerSettings()
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/frameworks/native/services/surfaceflinger/ |
D | LayerFE.cpp | 326 layerSettings.source.buffer.textureTransform = in prepareBufferStateClientComposition()
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 619 public void drawTexture(BasicTexture texture, float[] textureTransform, int x, int y, int w, in drawTexture() argument 625 drawTextureRect(texture, textureTransform, mTempTargetRect); in drawTexture()
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/frameworks/av/media/codec2/hal/plugin/samples/ |
D | SampleFilterPlugin.cpp | 759 layerSettings.source.buffer.textureTransform = mat4(); in processLoop()
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/frameworks/native/libs/renderengine/skia/ |
D | SkiaRenderEngine.cpp | 1002 auto texMatrix = getSkM44(item.textureTransform).asM33(); in drawLayersInternal()
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/frameworks/av/media/libstagefright/renderfright/tests/ |
D | RenderEngineTest.cpp | 833 layer.source.buffer.textureTransform = mat4::scale(vec4(0.2, 0.2, 1, 1)); in fillRedBufferTextureTransform()
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/frameworks/av/media/libstagefright/renderfright/gl/ |
D | GLESRenderEngine.cpp | 1174 mat4 texMatrix = layer->source.buffer.textureTransform; in drawLayers()
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/frameworks/native/libs/renderengine/tests/ |
D | RenderEngineTest.cpp | 1234 layer.source.buffer.textureTransform = mat4::scale(vec4(0.2f, 0.2f, 1.f, 1.f)); in fillRedBufferTextureTransform()
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