Searched refs:tmpQueue (Results 1 – 2 of 2) sorted by relevance
509 std::queue<InputMessage> tmpQueue = mOutboundQueue; in dump() local510 while (!tmpQueue.empty()) { in dump()511 out += std::string(" ") + outboundMessageToString(tmpQueue.front()) + "\n"; in dump()512 tmpQueue.pop(); in dump()526 std::queue<InputMessage> tmpQueue = messages; in dump() local527 while (!tmpQueue.empty()) { in dump()528 LOG_ALWAYS_FATAL_IF(tmpQueue.front().header.type != InputMessage::Type::MOTION); in dump()529 std::unique_ptr<MotionEvent> motion = createMotionEvent(tmpQueue.front()); in dump()531 tmpQueue.pop(); in dump()
294 std::deque<RawBuffer> tmpQueue; in onMoreData() local310 tmpQueue.push_back(std::move(emptyBuffer)); in onMoreData()323 tmpQueue.push_back(std::move(audioBuffer)); in onMoreData()326 if (tmpQueue.size() > 0) { in onMoreData()328 for (auto it = tmpQueue.begin(); it != tmpQueue.end(); it++) in onMoreData()