Searched refs:toAHardwareBuffer (Results 1 – 13 of 13) sorted by relevance
92 AHardwareBuffer* rawPtr = buf->toAHardwareBuffer(); in importBufferInternal()95 return std::shared_ptr<AHardwareBuffer>(buf->toAHardwareBuffer(), in importBufferInternal()
55 sk_sp<Bitmap> hardwareBitmap(Bitmap::createFrom(buffer->toAHardwareBuffer(), in createContent()
95 AHB_CONVERSION AHardwareBuffer* toAHardwareBuffer();96 AHB_CONVERSION AHardwareBuffer const* toAHardwareBuffer() const;
218 result = buffer->toAHardwareBuffer(); in ASurfaceTexture_dequeueBuffer()
272 AHardwareBuffer* hwBuffer = from->toAHardwareBuffer(); in b2h()
265 AHardwareBuffer* hwBuffer = from->toAHardwareBuffer(); in b2h()
87 AHardwareBuffer* GraphicBuffer::toAHardwareBuffer() { in toAHardwareBuffer() function in android::GraphicBuffer91 AHardwareBuffer const* GraphicBuffer::toAHardwareBuffer() const { in toAHardwareBuffer() function in android::GraphicBuffer
435 context->makeBackendTexture(buffer->toAHardwareBuffer(), isRenderable); in mapExternalTextureBuffer()490 getActiveContext()->makeBackendTexture(buffer->toAHardwareBuffer(), isOutputBuffer); in getOrCreateBackendTexture()564 const auto hardwareBuffer = graphicBuffer ? graphicBuffer->toAHardwareBuffer() : nullptr; in createRuntimeEffectShader()
111 env, captureResults.buffer->toAHardwareBuffer()); in onScreenCaptureCompleted()
804 return buffer->toAHardwareBuffer(); in AHardwareBuffer_from_GraphicBuffer()
249 AHardwareBuffer* hwBuffer = from->toAHardwareBuffer(); in hgbp_b2h()
1774 *buffer = graphicBuffer->toAHardwareBuffer(); in dispatchGetLastQueuedBuffer()1801 *buffer = graphicBuffer->toAHardwareBuffer(); in dispatchGetLastQueuedBuffer2()