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Searched refs:toRotationFlags (Results 1 – 15 of 15) sorted by relevance

/frameworks/native/libs/ui/include/ui/
DTransform.h115 static constexpr RotationFlags toRotationFlags(Rotation);
141 inline constexpr Transform::RotationFlags Transform::toRotationFlags(Rotation rotation) { in toRotationFlags() function
/frameworks/native/libs/ui/include_vndk/ui/
DTransform.h115 static constexpr RotationFlags toRotationFlags(Rotation);
141 inline constexpr Transform::RotationFlags Transform::toRotationFlags(Rotation rotation) { in toRotationFlags() function
/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/
DProjectionSpace.h43 const uint32_t inverseRotationFlags = ui::Transform::toRotationFlags(-rotation); in getTransform()
70 const uint32_t orientationFlags = ui::Transform::toRotationFlags(rotation); in getTransform()
/frameworks/native/include/ui/
DTransform.h115 static constexpr RotationFlags toRotationFlags(Rotation);
141 inline constexpr Transform::RotationFlags Transform::toRotationFlags(Rotation rotation) { in toRotationFlags() function
/frameworks/native/services/surfaceflinger/
DDisplayDevice.cpp149 const ui::Transform undoPhysicalOrientation(ui::Transform::toRotationFlags( in getFrontEndInfo()
166 .rotationFlags = ui::Transform::toRotationFlags(mOrientation), in getFrontEndInfo()
DRegionSamplingThread.cpp268 orientation = ui::Transform::toRotationFlags(display->getOrientation()); in captureSample()
DSurfaceFlinger.cpp3989 ui::Transform::toRotationFlags(display->getOrientation()); in processDisplayChanged()
9150 sActiveDisplayRotationFlags = ui::Transform::toRotationFlags(activeDisplay.getOrientation()); in onActiveDisplayChangedLocked()
/frameworks/native/services/surfaceflinger/tests/unittests/
DDisplayDevice_SetProjectionTest.cpp90 EXPECT_EQ(ui::Transform(ui::Transform::toRotationFlags(mPhysicalOrientation), in expectDefaultState()
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/planner/
DCachedSetTest.cpp360 EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.getOrientation()), in TEST_F()
409 EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.getOrientation()), in TEST_F()
558 EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.getOrientation()), in TEST_F()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/planner/
DCachedSet.cpp170 ui::Transform::toRotationFlags(outputState.framebufferSpace.getOrientation()); in render()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DOutput.cpp187 const uint32_t transformOrientationFlags = ui::Transform::toRotationFlags(orientation); in setProjection()
1403 ui::Transform::toRotationFlags(outputState.displaySpace.getOrientation()); in generateClientCompositionDisplaySettings()
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/
DOutputTest.cpp3589 ui::Transform::toRotationFlags(kDefaultOutputOrientation);
4548 ui::Transform{ui::Transform::toRotationFlags(kDisplayOrientation)}; in GenerateClientCompositionRequestsTest_ThreeLayers()
5191 mOutput.mState.transform = ui::Transform{ui::Transform::toRotationFlags(kPortraitOrientation)}; in TEST_F()
/frameworks/native/services/inputflinger/reader/mapper/
DTouchInputMapper.cpp860 const auto inputDeviceOrientation = ui::Transform::toRotationFlags(-mParameters.orientation); in computeInputTransforms()
871 const auto viewportRotation = ui::Transform::toRotationFlags(-mViewport.orientation); in computeInputTransforms()
/frameworks/native/libs/gui/
DSurfaceComposerClient.cpp2156 : ui::Transform::toRotationFlags(static_cast<ui::Rotation>(fixedTransformHint)); in setFixedTransformHint()
/frameworks/native/services/inputflinger/tests/
DInputDispatcher_test.cpp5911 const ui::Transform displayTransform(ui::Transform::toRotationFlags(rotation), in TEST_P()
5974 const ui::Transform displayTransform(ui::Transform::toRotationFlags(rotation), in TEST_P()