Searched refs:toneMapperShaderOnly (Results 1 – 2 of 2) sorted by relevance
189 void primeCache(const EGLContext context, bool useColorManagement, bool toneMapperShaderOnly);
81 EGLContext context, bool useColorManagement, bool toneMapperShaderOnly) { in primeCache() argument85 if (toneMapperShaderOnly) { in primeCache()