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Searched refs:transformAngle (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/input/
DInput.cpp108 return transformAngle(transform, coords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION), in transformOrientation()
203 float transformAngle(const ui::Transform& transform, float angleRadians, bool isDirectional) { in transformAngle() function
/frameworks/native/include/input/
DInput.h229 float transformAngle(const ui::Transform& transform, float angleRadians, bool isDirectional);
/frameworks/native/services/inputflinger/reader/mapper/
DTouchInputMapper.cpp2346 orientation = transformAngle(mRawRotation, atan2f(-sinf(tiltXAngle), sinf(tiltYAngle)), in cookPointerData()
2354 orientation = transformAngle(mRawRotation, in.orientation * mOrientationScale, in cookPointerData()
2361 orientation = transformAngle(mRawRotation, atan2f(c1, c2) * 0.5f, in cookPointerData()