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Searched refs:ubyte4 (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp218 ubyte4 color) { in allocateAndFillSourceBuffer()
325 auto generator = [=](Point) { return ubyte4(r, g, b, a); }; in expectBufferColor()
329 using ColorGenerator = std::function<ubyte4(Point location)>;
355 const ubyte4 colors = generator(location); in expectBufferColor()
381 auto generator = [=](Point) { return ubyte4(0, 0, 0, a); }; in expectAlpha()
389 const ShadowSettings& shadow, const ubyte4& casterColor, in expectShadowColor()
390 const ubyte4& backgroundColor) { in expectShadowColor()
430 const ubyte4& backgroundColor) { in expectShadowColorWithoutCaster()
588 const ubyte4& casterColor, const ubyte4& backgroundColor);
591 const ubyte4& backgroundColor);
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/frameworks/av/media/libstagefright/renderfright/tests/
DRenderEngineTest.cpp192 const renderengine::ShadowSettings& shadow, const ubyte4& casterColor, in expectShadowColor()
193 const ubyte4& backgroundColor) { in expectShadowColor()
362 const renderengine::ShadowSettings& shadow, const ubyte4& casterColor,
363 const ubyte4& backgroundColor);
950 const ubyte4& casterColor, const ubyte4& backgroundColor) { in drawShadow()
1309 const ubyte4 casterColor(255, 0, 0, 255); in TEST_F()
1310 const ubyte4 backgroundColor(255, 255, 255, 255); in TEST_F()
1326 const ubyte4 casterColor(255, 0, 0, 255); in TEST_F()
1327 const ubyte4 backgroundColor(255, 255, 255, 255); in TEST_F()
1343 const ubyte4 casterColor(255, 0, 0, 255); in TEST_F()
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/frameworks/native/libs/math/include/math/
Dvec4.h122 typedef details::TVec4<uint8_t> ubyte4; typedef