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Searched refs:udfpsProgress (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/packages/SystemUI/src/com/android/systemui/keyguard/domain/interactor/
DUdfpsKeyguardInteractor.kt58 burnInInteractor.udfpsProgress in <lambda>()
DBurnInInteractor.kt59 val udfpsProgress: StateFlow<Float> = in <lambda>() constant in com.android.systemui.keyguard.domain.interactor.BurnInInteractor
/frameworks/base/packages/SystemUI/tests/src/com/android/systemui/keyguard/domain/interactor/
DBurnInInteractorTest.kt101 val udfpsBurnInProgress by collectLastValue(underTest.udfpsProgress) in udfpsBurnInProgress_updatesOnDozeTimeTick()
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/
DLockscreenShadeTransitionController.kt450 val udfpsProgress = MathUtils.saturate(dragDownAmount / udfpsTransitionDistance) in <lambda>() constant
451 shadeRepository.setUdfpsTransitionToFullShadeProgress(udfpsProgress) in <lambda>()
452 mUdfpsKeyguardViewControllerLegacy?.setTransitionToFullShadeProgress(udfpsProgress) in <lambda>()
/frameworks/base/packages/SystemUI/src/com/android/systemui/keyguard/ui/viewmodel/
DDeviceEntryIconViewModel.kt116 burnInInteractor.udfpsProgress in <lambda>()