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Searched refs:uniformName (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/graphics/java/android/graphics/
DRuntimeShader.java291 public void setColorUniform(@NonNull String uniformName, @ColorInt int color) { in setColorUniform() argument
292 setUniform(uniformName, Color.valueOf(color).getComponents(), true); in setColorUniform()
304 public void setColorUniform(@NonNull String uniformName, @ColorLong long color) { in setColorUniform() argument
306 setUniform(uniformName, exSRGB.getComponents(), true); in setColorUniform()
318 public void setColorUniform(@NonNull String uniformName, @NonNull Color color) { in setColorUniform() argument
323 setUniform(uniformName, exSRGB.getComponents(), true); in setColorUniform()
333 public void setFloatUniform(@NonNull String uniformName, float value) { in setFloatUniform() argument
334 setFloatUniform(uniformName, value, 0.0f, 0.0f, 0.0f, 1); in setFloatUniform()
344 public void setFloatUniform(@NonNull String uniformName, float value1, float value2) { in setFloatUniform() argument
345 setFloatUniform(uniformName, value1, value2, 0.0f, 0.0f, 2); in setFloatUniform()
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DMesh.java141 public void setColorUniform(@NonNull String uniformName, @ColorInt int color) { in setColorUniform() argument
142 setUniform(uniformName, Color.valueOf(color).getComponents(), true); in setColorUniform()
155 public void setColorUniform(@NonNull String uniformName, @ColorLong long color) { in setColorUniform() argument
157 setUniform(uniformName, exSRGB.getComponents(), true); in setColorUniform()
170 public void setColorUniform(@NonNull String uniformName, @NonNull Color color) { in setColorUniform() argument
176 setUniform(uniformName, exSRGB.getComponents(), true); in setColorUniform()
187 public void setFloatUniform(@NonNull String uniformName, float value) { in setFloatUniform() argument
188 setFloatUniform(uniformName, value, 0.0f, 0.0f, 0.0f, 1); in setFloatUniform()
200 public void setFloatUniform(@NonNull String uniformName, float value1, float value2) { in setFloatUniform() argument
201 setFloatUniform(uniformName, value1, value2, 0.0f, 0.0f, 2); in setFloatUniform()
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/frameworks/base/libs/hwui/jni/
Dandroid_graphics_Mesh.cpp104 const char* uniformName, const float values[], int count, in nativeUpdateFloatUniforms() argument
106 MeshUniformBuilder::MeshUniform uniform = builder->uniform(uniformName); in nativeUpdateFloatUniforms()
108 ThrowIAEFmt(env, "unable to find uniform named %s", uniformName); in nativeUpdateFloatUniforms()
114 uniformName, uniform.fVar->flags); in nativeUpdateFloatUniforms()
118 uniformName); in nativeUpdateFloatUniforms()
122 uniformName); in nativeUpdateFloatUniforms()
129 static void updateFloatUniforms(JNIEnv* env, jobject, jlong meshWrapper, jstring uniformName, in updateFloatUniforms() argument
133 ScopedUtfChars name(env, uniformName); in updateFloatUniforms()
148 const char* uniformName, const int values[], int count) { in nativeUpdateIntUniforms() argument
149 MeshUniformBuilder::MeshUniform uniform = builder->uniform(uniformName); in nativeUpdateIntUniforms()
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DShader.cpp302 const char* uniformName, const float values[], int count, in UpdateFloatUniforms() argument
304 SkRuntimeShaderBuilder::BuilderUniform uniform = builder->uniform(uniformName); in UpdateFloatUniforms()
306 ThrowIAEFmt(env, "unable to find uniform named %s", uniformName); in UpdateFloatUniforms()
312 uniformName, uniform.fVar->flags); in UpdateFloatUniforms()
316 uniformName); in UpdateFloatUniforms()
320 uniformName); in UpdateFloatUniforms()
345 static void UpdateIntUniforms(JNIEnv* env, SkRuntimeShaderBuilder* builder, const char* uniformName, in UpdateIntUniforms() argument
347 SkRuntimeShaderBuilder::BuilderUniform uniform = builder->uniform(uniformName); in UpdateIntUniforms()
349 ThrowIAEFmt(env, "unable to find uniform named %s", uniformName); in UpdateIntUniforms()
352 uniformName); in UpdateIntUniforms()
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DImageShader.java317 public void setUniformValue(String uniformName, int value) { in setUniformValue() argument
319 int uniformHandle = getUniformLocation(uniformName); in setUniformValue()
321 GLToolbox.checkGlError("Set uniform value (" + uniformName + ")"); in setUniformValue()
324 public void setUniformValue(String uniformName, float value) { in setUniformValue() argument
326 int uniformHandle = getUniformLocation(uniformName); in setUniformValue()
328 GLToolbox.checkGlError("Set uniform value (" + uniformName + ")"); in setUniformValue()
331 public void setUniformValue(String uniformName, int[] values) { in setUniformValue() argument
332 ProgramUniform uniform = getProgramUniform(uniformName, true); in setUniformValue()
354 + "for uniform '" + uniformName + "'!"); in setUniformValue()
356 GLToolbox.checkGlError("Set uniform value (" + uniformName + ")"); in setUniformValue()
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/frameworks/base/tools/aapt2/integration-tests/CommandTests/
Dandroid-33.jarAndroidManifest.xml META-INF/ META-INF/MANIFEST.MF NOTICES/ NOTICES/libcore ...