/frameworks/base/graphics/java/android/graphics/ |
D | RuntimeShader.java | 291 public void setColorUniform(@NonNull String uniformName, @ColorInt int color) { in setColorUniform() argument 292 setUniform(uniformName, Color.valueOf(color).getComponents(), true); in setColorUniform() 304 public void setColorUniform(@NonNull String uniformName, @ColorLong long color) { in setColorUniform() argument 306 setUniform(uniformName, exSRGB.getComponents(), true); in setColorUniform() 318 public void setColorUniform(@NonNull String uniformName, @NonNull Color color) { in setColorUniform() argument 323 setUniform(uniformName, exSRGB.getComponents(), true); in setColorUniform() 333 public void setFloatUniform(@NonNull String uniformName, float value) { in setFloatUniform() argument 334 setFloatUniform(uniformName, value, 0.0f, 0.0f, 0.0f, 1); in setFloatUniform() 344 public void setFloatUniform(@NonNull String uniformName, float value1, float value2) { in setFloatUniform() argument 345 setFloatUniform(uniformName, value1, value2, 0.0f, 0.0f, 2); in setFloatUniform() [all …]
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D | Mesh.java | 141 public void setColorUniform(@NonNull String uniformName, @ColorInt int color) { in setColorUniform() argument 142 setUniform(uniformName, Color.valueOf(color).getComponents(), true); in setColorUniform() 155 public void setColorUniform(@NonNull String uniformName, @ColorLong long color) { in setColorUniform() argument 157 setUniform(uniformName, exSRGB.getComponents(), true); in setColorUniform() 170 public void setColorUniform(@NonNull String uniformName, @NonNull Color color) { in setColorUniform() argument 176 setUniform(uniformName, exSRGB.getComponents(), true); in setColorUniform() 187 public void setFloatUniform(@NonNull String uniformName, float value) { in setFloatUniform() argument 188 setFloatUniform(uniformName, value, 0.0f, 0.0f, 0.0f, 1); in setFloatUniform() 200 public void setFloatUniform(@NonNull String uniformName, float value1, float value2) { in setFloatUniform() argument 201 setFloatUniform(uniformName, value1, value2, 0.0f, 0.0f, 2); in setFloatUniform() [all …]
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/frameworks/base/libs/hwui/jni/ |
D | android_graphics_Mesh.cpp | 104 const char* uniformName, const float values[], int count, in nativeUpdateFloatUniforms() argument 106 MeshUniformBuilder::MeshUniform uniform = builder->uniform(uniformName); in nativeUpdateFloatUniforms() 108 ThrowIAEFmt(env, "unable to find uniform named %s", uniformName); in nativeUpdateFloatUniforms() 114 uniformName, uniform.fVar->flags); in nativeUpdateFloatUniforms() 118 uniformName); in nativeUpdateFloatUniforms() 122 uniformName); in nativeUpdateFloatUniforms() 129 static void updateFloatUniforms(JNIEnv* env, jobject, jlong meshWrapper, jstring uniformName, in updateFloatUniforms() argument 133 ScopedUtfChars name(env, uniformName); in updateFloatUniforms() 148 const char* uniformName, const int values[], int count) { in nativeUpdateIntUniforms() argument 149 MeshUniformBuilder::MeshUniform uniform = builder->uniform(uniformName); in nativeUpdateIntUniforms() [all …]
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D | Shader.cpp | 302 const char* uniformName, const float values[], int count, in UpdateFloatUniforms() argument 304 SkRuntimeShaderBuilder::BuilderUniform uniform = builder->uniform(uniformName); in UpdateFloatUniforms() 306 ThrowIAEFmt(env, "unable to find uniform named %s", uniformName); in UpdateFloatUniforms() 312 uniformName, uniform.fVar->flags); in UpdateFloatUniforms() 316 uniformName); in UpdateFloatUniforms() 320 uniformName); in UpdateFloatUniforms() 345 static void UpdateIntUniforms(JNIEnv* env, SkRuntimeShaderBuilder* builder, const char* uniformName, in UpdateIntUniforms() argument 347 SkRuntimeShaderBuilder::BuilderUniform uniform = builder->uniform(uniformName); in UpdateIntUniforms() 349 ThrowIAEFmt(env, "unable to find uniform named %s", uniformName); in UpdateIntUniforms() 352 uniformName); in UpdateIntUniforms()
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | ImageShader.java | 317 public void setUniformValue(String uniformName, int value) { in setUniformValue() argument 319 int uniformHandle = getUniformLocation(uniformName); in setUniformValue() 321 GLToolbox.checkGlError("Set uniform value (" + uniformName + ")"); in setUniformValue() 324 public void setUniformValue(String uniformName, float value) { in setUniformValue() argument 326 int uniformHandle = getUniformLocation(uniformName); in setUniformValue() 328 GLToolbox.checkGlError("Set uniform value (" + uniformName + ")"); in setUniformValue() 331 public void setUniformValue(String uniformName, int[] values) { in setUniformValue() argument 332 ProgramUniform uniform = getProgramUniform(uniformName, true); in setUniformValue() 354 + "for uniform '" + uniformName + "'!"); in setUniformValue() 356 GLToolbox.checkGlError("Set uniform value (" + uniformName + ")"); in setUniformValue() [all …]
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/frameworks/base/tools/aapt2/integration-tests/CommandTests/ |
D | android-33.jar | AndroidManifest.xml
META-INF/
META-INF/MANIFEST.MF
NOTICES/
NOTICES/libcore ... |