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Searched refs:usePremultipliedAlpha (Results 1 – 13 of 13) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/include/renderengine/
DLayerSettings.h56 bool usePremultipliedAlpha = true; member
163 lhs.usePremultipliedAlpha == rhs.usePremultipliedAlpha &&
202 *os << "\n .usePremultipliedAlpha = " << settings.usePremultipliedAlpha; in PrintTo()
/frameworks/native/libs/renderengine/include/renderengine/
DLayerSettings.h57 bool usePremultipliedAlpha = true; member
154 lhs.usePremultipliedAlpha == rhs.usePremultipliedAlpha &&
198 *os << "\n .usePremultipliedAlpha = " << settings.usePremultipliedAlpha; in PrintTo()
/frameworks/native/libs/renderengine/skia/
DCache.cpp288 .usePremultipliedAlpha = 1, in drawPIPImageLayer()
347 .usePremultipliedAlpha = true, in drawImageDimmedLayers()
379 .usePremultipliedAlpha = true, in drawTransparentImageDimmedLayers()
431 .usePremultipliedAlpha = true, in drawClippedDimmedImageLayers()
499 .usePremultipliedAlpha = true, in drawBT2020ImageLayers()
537 .usePremultipliedAlpha = true, in drawBT2020ClippedImageLayers()
566 .usePremultipliedAlpha = true, in drawExtendedHDRImageLayers()
604 .usePremultipliedAlpha = true, in drawP3ImageLayers()
DSkiaRenderEngine.cpp998 : item.usePremultipliedAlpha ? kPremul_SkAlphaType in drawLayersInternal()
1040 item.usePremultipliedAlpha, in drawLayersInternal()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DClientCompositionRequestCache.cpp46 lhs.usePremultipliedAlpha == rhs.usePremultipliedAlpha && in equalIgnoringBuffer()
/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp1269 layer.source.buffer.usePremultipliedAlpha = true; in fillRedBufferWithPremultiplyAlpha()
1309 layer.source.buffer.usePremultipliedAlpha = false; in fillRedBufferWithoutPremultiplyAlpha()
1463 .usePremultipliedAlpha = in tonemap()
2527 .usePremultipliedAlpha = true, in TEST_P()
2566 .usePremultipliedAlpha = true, in TEST_P()
2581 .usePremultipliedAlpha = true, in TEST_P()
2596 .usePremultipliedAlpha = true, in TEST_P()
2644 .usePremultipliedAlpha = true, in TEST_P()
2659 .usePremultipliedAlpha = true, in TEST_P()
2674 .usePremultipliedAlpha = true, in TEST_P()
[all …]
/frameworks/av/media/libstagefright/
DFrameCaptureLayer.cpp89 layerSettings->source.buffer.usePremultipliedAlpha = false; in getLayerSettings()
/frameworks/av/media/libstagefright/renderfright/fuzzer/
Dlibstagefright_renderfright_fuzzer.cpp167 layerSetting.source.buffer.usePremultipliedAlpha = mFdp.ConsumeBool(); in getLayerSetting()
/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.cpp1161 bool usePremultipliedAlpha = true; in drawLayers() local
1172 usePremultipliedAlpha = layer->source.buffer.usePremultipliedAlpha; in drawLayers()
1194 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color, in drawLayers()
/frameworks/native/services/surfaceflinger/
DLayerFE.cpp244 layerSettings.source.buffer.usePremultipliedAlpha = mSnapshot->premultipliedAlpha; in prepareBufferStateClientComposition()
/frameworks/av/media/libstagefright/renderfright/tests/
DRenderEngineTest.cpp872 layer.source.buffer.usePremultipliedAlpha = true; in fillRedBufferWithPremultiplyAlpha()
911 layer.source.buffer.usePremultipliedAlpha = false; in fillRedBufferWithoutPremultiplyAlpha()
/frameworks/av/media/codec2/hal/plugin/samples/
DSampleFilterPlugin.cpp743 layerSettings.source.buffer.usePremultipliedAlpha = false; in processLoop()
/frameworks/native/services/surfaceflinger/tests/unittests/
DCompositionTest.cpp598 EXPECT_EQ(true, layer.source.buffer.usePremultipliedAlpha); in setupREBufferCompositionCommonCallExpectations()