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Searched refs:useVulkan (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DProperties.cpp224 bool useVulkan = use_vulkan().value_or(false); in peekRenderPipelineType() local
225 …std::string rendererProperty = base::GetProperty(PROPERTY_RENDERER, useVulkan ? "skiavk" : "skiagl… in peekRenderPipelineType()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp835 const bool useVulkan = useGraphite || in chooseRenderEngineType() local
841 builder.setGraphicsApi(useVulkan ? kVulkan : renderengine::RenderEngine::GraphicsApi::GL); in chooseRenderEngineType()