Searched refs:userPerceptionBrightness (Results 1 – 1 of 1) sorted by relevance
316 float userPerceptionBrightness = MathUtils.norm(minInt, maxInt, brightnessInt); in brightnessIntSettingToFloat() local319 float linearBrightness = BrightnessUtils.convertGammaToLinear(userPerceptionBrightness); in brightnessIntSettingToFloat()361 float userPerceptionBrightness = BrightnessUtils.convertLinearToGamma(linearBrightness); in brightnessFloatToIntSetting() local366 float intBrightness = MathUtils.lerp(minInt, maxInt, userPerceptionBrightness); in brightnessFloatToIntSetting()