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Searched refs:usingRelativeZ (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DLayer.cpp894 if (mDrawingState.z == z && !usingRelativeZ(LayerVector::StateSet::Current)) return false; in setLayer()
942 if (mDrawingState.z == relativeZ && usingRelativeZ(LayerVector::StateSet::Current) && in setRelativeLayer()
947 if (CC_UNLIKELY(relative->usingRelativeZ(LayerVector::StateSet::Drawing)) && in setRelativeLayer()
1528 if (usingRelativeZ(LayerVector::StateSet::Drawing)) { in isHiddenByPolicy()
1837 bool Layer::usingRelativeZ(LayerVector::StateSet stateSet) const { in usingRelativeZ() function in android::Layer
1865 if (child->usingRelativeZ(stateSet)) { in makeTraversalList()
1890 if (skipRelativeZUsers && relative->usingRelativeZ(stateSet)) { in traverseInZOrder()
1904 if (skipRelativeZUsers && relative->usingRelativeZ(stateSet)) { in traverseInZOrder()
1924 if (skipRelativeZUsers && relative->usingRelativeZ(stateSet)) { in traverseInReverseZOrder()
1937 if (skipRelativeZUsers && relative->usingRelativeZ(stateSet)) { in traverseInReverseZOrder()
[all …]
DLayer.h1013 bool usingRelativeZ(LayerVector::StateSet) const;