Searched refs:vertA (Results 1 – 1 of 1) sorted by relevance
433 AutoJavaFloatArray vertA(env, jverts, vertIndex + floatCount); in drawVertices() local438 const float* verts = vertA.ptr() + vertIndex; in drawVertices()613 AutoJavaFloatArray vertA(env, jverts, vertIndex + (ptCount << 1)); in drawBitmapMesh() local619 vertA.ptr() + vertIndex*2, in drawBitmapMesh()