Searched refs:waitGpuFence (Results 1 – 2 of 2) sorted by relevance
73 bool waitGpuFence(base::borrowed_fd fenceFd);
334 if (fenceFd.get() >= 0 && !waitGpuFence(fenceFd)) { in waitFence()367 bool SkiaGLRenderEngine::waitGpuFence(base::borrowed_fd fenceFd) { in waitGpuFence() function in android::renderengine::skia::SkiaGLRenderEngine