Searched refs:waitId (Results 1 – 5 of 5) sorted by relevance
/frameworks/av/media/codec2/vndk/platform/ |
D | C2SurfaceSyncObj.cpp | 236 bool C2SyncVariables::isDequeueableLocked(uint32_t *waitId) { in isDequeueableLocked() argument 238 if (waitId) { in isDequeueableLocked() 239 *waitId = getWaitIdLocked(); in isDequeueableLocked() 246 bool C2SyncVariables::notifyQueuedLocked(uint32_t *waitId, bool notify) { in notifyQueuedLocked() argument 258 if (waitId) { in notifyQueuedLocked() 259 *waitId = getWaitIdLocked(); in notifyQueuedLocked() 290 c2_status_t C2SyncVariables::waitForChange(uint32_t waitId, c2_nsecs_t timeoutNs) { in waitForChange() argument 298 int ret = syscall(__NR_futex, &mCond, FUTEX_WAIT, waitId, &tv, NULL, 0); in waitForChange()
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D | C2BqBuffer.cpp | 392 uint32_t waitId; in fetchFromIgbp_l() local 394 if (!syncVar->isDequeueableLocked(&waitId)) { in fetchFromIgbp_l() 397 *c2Fence = _C2FenceFactory::CreateSurfaceFence(mSyncMem, waitId); in fetchFromIgbp_l() 408 waitId = syncVar->getWaitIdLocked(); in fetchFromIgbp_l() 411 *c2Fence = _C2FenceFactory::CreateSurfaceFence(mSyncMem, waitId); in fetchFromIgbp_l() 447 uint32_t waitId; in fetchFromIgbp_l() local 461 dequeueable = syncVar->notifyQueuedLocked(&waitId); in fetchFromIgbp_l() 465 _C2FenceFactory::CreateSurfaceFence(mSyncMem, waitId); in fetchFromIgbp_l()
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/frameworks/av/media/codec2/vndk/include/ |
D | C2SurfaceSyncObj.h | 70 bool isDequeueableLocked(uint32_t *waitId = nullptr); 81 bool notifyQueuedLocked(uint32_t *waitId = nullptr, bool notify = true); 113 c2_status_t waitForChange(uint32_t waitId, c2_nsecs_t timeoutNs);
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D | C2FenceFactory.h | 60 uint32_t waitId);
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/frameworks/av/media/codec2/vndk/ |
D | C2Fence.cpp | 193 SurfaceFenceImpl(std::shared_ptr<C2SurfaceSyncMemory> syncMem, uint32_t waitId) : in SurfaceFenceImpl() argument 196 mWaitId(syncMem ? waitId : 0) {} in SurfaceFenceImpl() 207 uint32_t waitId) { in CreateSurfaceFence() argument 210 = new _C2FenceFactory::SurfaceFenceImpl(syncMem, waitId); in CreateSurfaceFence()
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